At its most absurdly ambitious, Double Jump aims to change the way people think about videogames.
Like movies before them, games are in a transition phase, especially lately. Technology has made it possible to express a lot more than before. I know that the vast majority of games can't really be considered "art", whatever that even means. But there are some.
Shadow of the Colossus completely changed the way I look at games. I was so affected by that game that I was trembling during the last portion of it. I've never had a movie or TV show do that to me. SotC is a perfect example of how games are different than anything else.
This is the minority, I absolutely understand this.
David Wong's article brings up a really good argument, that gamers are partly to blame for the state of gaming today. As gamers, we have a lot of built-in expectations for games, and get upset when a game doesn't conform to them. We have to get rid of, or change, our expectations if we want gaming to move forward. That's what I want Double Jump to do, on however small a scale as it could.
I love videogames, and not just because they're fun. Shadow of the Colossus gave me a glimpse of what the future of games could be, and it single-handedly brought me back into gaming after a years-long hiatus. I'm really serious about this, as you can tell. If you haven't played this game, if they rerelease it for PS3, that would be a perfect chance to experience it. I could write a book on why I love that game.
Double Jump is a fun show to make (hopefully that makes it fun to watch). But I take gaming as a medium very seriously and I really want to use the show to explore gaming in a way most other shows don't. This blog is a chance for the discussion to expand beyond the show. I hope a lot of people watch the show and relate to its mission, then come to the blog to contribute to the conversation. With how I look at games, I can't be alone.